Friday, 11 December 2015

Day 3 - Dodge Work

Today I started actually working on the code for the dodge system and implementing it into my game. I got a copy of it from Howie so I could actually work on it. He helped me understand the code a lot better and how to make a lot of it. I am learning a lot about how things work and how coding in general works. I created a simple dodge mechanic by making the players sprite change and moving him along the x-axis. When I go home for the weekend I am going to try and make it more advanced so that it might allow you to only work against the collision layers of the Zombies or maybe it will just make the player or Zombies solid=false. For now while I'm learning this was great progress but as I get better I hope to update everything I have done earlier.

In the picture I used the dodge mechanic to jump out of the other 2 zombies.

Wednesday, 9 December 2015

Day 2 - Lights and Sand

Today in computers I watched a short tutorial on how to set up lighting in game maker. Now that I have a copy of it, it made it a lot easier to put to use the knowledge I've gained. I made some use of the lighting to make it so my game has a night. With this I am closer to being able to help with the actual game. I also did some work with photoshop, Jake teaching me advanced methods of doing things like changing the opacity to make the sandstorm look a lot better. Tomorrow I will try and finish the sandstorm and input it into my game before giving it to Jake or Justin for the game. I will also be watching another tutorial to learn more about the different code I will need for things like room change and maybe combat.

Tuesday, 8 December 2015

Day 2 - Game Maker

Today I finished the tutorial on particles and now I know a bit more on how they work. I was also watching Justin and Ty, which taught me a lot on how to use game maker and how to be more efficient with the things that I do. I got a copy of game maker from Howie so now I can practice the tutorials. I tried to put some of the things I learnt to use by making a very simple game where you just move the player around in horizontal and vertical directions while floating around a castle wall, I like to call it Kappa Castle. I hope to be able to be of more use to the group by the end of the week, but I will continue to learn more and more so I can make the game a lot better.


Monday, 7 December 2015

Day 1 - Tutorials

This class I began on working on the game with Justin, Jake and the others. I watched 2 tutorials, one on the basics of game maker and one on how to make and use particles in game maker. It was slightly confusing at first but the more I got into it the easier it was to understand the tutorial and I think that with a bit more practice I can jump on in. Jake and Justin have been great for helping me by showing me what they're doing and telling me how I can help them with the game. As of right now I have been assigned to making particles for the game such as sand storms or rain so we can have a much better aesthetic feel to the game. I have been notified by Jake that I will be doing lighting next so I hope that one of the tutorials has information on that.